ALAN DALCASTAGNE

Technical Sound Designer

Works/Clients

What Clients Say

"It’s been a pleasure working with Alan on The Wayward Realms. The SFX he delivers are high-quality. He’s self-tasking & communicates well with me and others. He reaches out to other team members to problem-solve & educate himself in order to best implement the assets he creates into the game. He asks for and turns critique into solutions.”

Eric Heberling Once Lost Audio Director

"Alan was a key player in the success of our project at Twins Technologies. Beyond his impeccable technical skills as an Audio Designer, he perfectly understood our vision and brought creative solutions that made all the difference in the final product. I highly recommend him!”

Wellington Fagundes Twins Technologies

"Alan Dalcastagne worked on many of the sound effects and background soundscapes for Eternal Remnant. The biggest thing Alan brought to the table was a result that was very usable very fast, paying very close attention to the brief. He's also great with feedback, whether it was more creatively abstract, or whether it was as simple as "make this bit quieter." I also found the soundscapes Alan provided were very diverse, and elevated the atmosphere of my environments to where I needed them to be. I hope to keep working closely with Alan with sound design going forward!”

Arcfinder Arcfinder Studios

"I really enjoyed Alan's work; he delivers high-quality sound effects in record time. All the sounds produced are original, and you can tell that each one was meticulously crafted by someone who truly understands the subject. Without a doubt, the best SFX producer I've ever worked with throughout my journey as a game developer."

Cleiton Mini Cactus Games

Service Packages

Starter Game Audio

$1,500
  • Complete custom sound effects (100 Audio Solutions)
  • Original music composition (2–3 tracks)
  • Audio ready for Unity / Unreal with documentation
  • Simple implementation guidelines (plug & play)
  • Audio mix & polish pass
  • 2 / 3 Revisions

Custom Solution

Custom Price
  • Tailored audio solution
  • Contact to know more
* Upgrade to Indie Pro anytime and only pay the difference.

Frequently Asked Questions

What's an Audio Solution?

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An audio solution covers everything needed for a gameplay element to sound complete and functional.

If a character, enemy, or mechanic has multiple actions, all related sounds are designed together as one cohesive system — not sold separately.

This avoids confusion, hidden costs, and missing sounds.

The goal is simple: Your game audio works out of the box. Think of it like animations: you wouldn’t buy only the “run” animation if the character also needs to idle, jump, and land.

What does "Implementation" mean?

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From designing the audio to implementing FMOD systems/Wwise or Unreal Blueprints, integrating them into your code, and testing everything directly inside the engine, I ensure the audio is fully functional, responsive, and ready for release. I'll design, implement, integrate, and test the entire audio system so your game audio just works.

Do you work with indie developers and small teams?

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Yes! I specialize in working with indie developers and understand the unique challenges of smaller teams. My packages are designed to be accessible while delivering professional-quality results that can compete with larger productions.

Achievements

With over 5 years dedicated to sound design, I’ve built a career focused on creating high-quality, production-ready audio for games and interactive media.

Reels

The
Audio
Solution

Implementation of
SFX and Music
via FMOD/WWise or
native code integration

Development of
personalized effects to
improve immersion in
digital games

Commitment to
translating emotions and
narratives using unique
sound design